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CHRIS B. BROWN

Welcome!

I am a Software Engineer III currently in Boston, MA working at Samsung Neurologica. I received a Bachelor's Degree in Game Design & Development from Rochester Institute of Technology in December 2018.

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I'm mainly interested in game development; I've been doing it for 6 years professionally and as a passion. I work on a passion project in my free time called Project Break! It's a 2D fighting game inspired by the trends current fighting games are moving towards, where technical skill and creativity meet simplicity. I am currently the only programmer with a friend leading the game design.

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In the past, I've worked as a freelance dev on various contracts. A project I helped start and finish is a mobile title called Hoodlings! I was the lead developer in a team of three devs, working on all fronts of the game.

Out of college, I worked at Darkwind Media Ltd. as a Junior Game Developer. There, I worked on Iron Man VR, where I assisted in debugging graphical and system issues. Additionally, I developed tools that significantly enhanced team efficiency and support. I also worked on a few other cool projects including Swords and Sandals: Immortal and Swing Strikers.

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My projects are below and LinkedIn and Github links are in the top right!

Code samples and CVs can be given upon request, but...

PROJECTS

Home: Project
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Project Break

Lead Programmer
Developed with Unity 2021, C#

Our team of two, comprising myself as the developer and a talented designer, has been developing a 2D fighting game using Unity 6, C#, and Photon - Quantum 3. We utilize Trello to manage the development process and ensure smooth progress. As the developer, I am responsible for character abilities, movement, attacks, character animations, gameplay effects, and UI design and implementation. Here is my blog, where I talk more about it. The code for the game is available upon request!

HOODLINGS

Main Developer
Created with Unity 2019, C#
Released on Android/iOS

Auto-runner game where you swing from string to string. Collect all the Hoodlings at local stores and unlock special skins! Worked on a code system used to unlock skins with Excel, along with all other systems, game states, player states, UI, etc.

We gained 10k in funding from Rochester Institute of Technology to continue development; we launched in 2021!

Dev Blog

I write about the cool tech, challenges, and experience as a game developer!

ABOUT CHRIS

I've always been around music since my parents are musicians and dancers, so recently I started collecting vinyls, and (trying) to produce music! Hip-hop, jazz, funk, electronic, classic rock, and prog-rock are what I'm most into right now. I love playing competitive tactical shooters like Valorant and platform-fighting games like Smash Bros. Melee, so much so that I founded a club at RIT for Super Smash Bros.! I'm returning to rock climbing once I heal from my ACL tear. My favorite food (if it counts as food) is any ice cream with chocolate in it!

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GET IN TOUCH

908-884-1258

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